Interface and menus in LOVE Hotel Simulator

Hotel management in LOVE Hotel Simulator mixes first-person walking with menu-driven economy screens. Learn both layers early—the desk UI handles check-ins while build mode handles room customization.

Front desk & guest flow: interact prompts at the reception desk show available actions—assign rooms, collect payments, and read request icons. Pause if a guest waits while you are in a full-screen panel.

Hiring & staff panels: open hiring menus to recruit maids, service staff, security, and administrators. Confirm wage totals before confirming—see staff hiring and staff roles.

Build & catalog: furniture shopping and placement modes switch the HUD to snap guides and rotation hints. Esc or right-click usually cancels placement—details in furniture placement guide.

Marketing & popularity: flyer boards, ads, and promoter tools live in economy submenus documented on marketing items. Run campaigns only when staffing can handle extra guests.

Reputation & VIP: level progress and VIP zone unlocks appear on status panels tied to reputation levels. Check nightly summaries before spending on upgrades.

Frequently asked questions

How do I open hiring?

Use the management UI from the desk or pause menu—watch on-screen prompts in your demo patch.

Can I use menus while walking?

Some panels pause time; others do not—finish guest interactions first.

Where is marketing?

Economy/marketing submenu—see popularity marketing guide.

Remap menu keys?

Check Settings → Controls alongside keyboard & mouse page.