How to use popularity and marketing
Popularity tools turn a well-run hotel into a busy one. This guide follows systems described in recent Steam dev posts and demo marketing menus.
Step 1 — Fix operations first. Stock rooms tied to active guest requests. Partially themed suites waste ad spend.
Step 2 — Flyer boards. Cheap local awareness; place where guests path naturally. Good for early demo nights when reputation is still low.
Step 3 — Standard ads. Run when occupancy dips below your target and staff can handle +1 concurrent guest.
Step 4 — Targeted ads. Match ad tier to your best-themed room—medieval, office, or VIP suites—to attract guests who pay premium rates.
Step 5 — Promoters. Treat like staff investments; verify they increase flow on nights you already profit. Cross-check with profit calculator.
Track results across three in-game days before doubling spend. Deep dive: popularity system page and marketing items.
Frequently asked questions
Can marketing fix bad rooms? ▼
No—it amplifies good operations only.
When to use targeted ads? ▼
When one themed suite is fully stocked and staffed.
Related reputation guide? ▼
See how to grow reputation and VIP.