How to use popularity and marketing

Popularity tools turn a well-run hotel into a busy one. This guide follows systems described in recent Steam dev posts and demo marketing menus.

Step 1 — Fix operations first. Stock rooms tied to active guest requests. Partially themed suites waste ad spend.

Step 2 — Flyer boards. Cheap local awareness; place where guests path naturally. Good for early demo nights when reputation is still low.

Step 3 — Standard ads. Run when occupancy dips below your target and staff can handle +1 concurrent guest.

Step 4 — Targeted ads. Match ad tier to your best-themed room—medieval, office, or VIP suites—to attract guests who pay premium rates.

Step 5 — Promoters. Treat like staff investments; verify they increase flow on nights you already profit. Cross-check with profit calculator.

Track results across three in-game days before doubling spend. Deep dive: popularity system page and marketing items.

Frequently asked questions

Can marketing fix bad rooms?

No—it amplifies good operations only.

When to use targeted ads?

When one themed suite is fully stocked and staffed.

Related reputation guide?

See how to grow reputation and VIP.